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B375: routine26
Used by the routine at routine25.
routine26 B375 LD HL,sound_effect_09
B378 CALL play_sound_effect_in_HL
B37B LD HL,(object_table_entry_pointer)
B37E LD DE,$00A1
B381 ADD HL,DE
B382 LD A,$32
B384 LD (HL),A
B385 LD A,$46
B387 LD ($5C8F),A
B38A LD B,$05
routine26_0 B38C PUSH BC
B38D LD B,$04
B38F LD HL,attack_effect_sprites
B392 LD DE,$0020
routine26_1 B395 PUSH BC
B396 PUSH HL
B397 PUSH DE
B398 DI
B399 LD (C_DATA),HL
B39C LD HL,(object_table_entry_pointer)
B39F LD (temp_entry_pointer),HL
B3A2 CALL address_to_coordinate
B3A5 LD (LC_POS),HL
B3A8 CALL P_CHAR
B3AB CALL sound_effect_playback
B3AE POP DE
B3AF POP HL
B3B0 ADD HL,DE
B3B1 POP BC
B3B2 DJNZ routine26_1
B3B4 POP BC
B3B5 DJNZ routine26_0
B3B7 LD HL,(object_table_entry_pointer)
B3BA LD DE,$00A1
B3BD ADD HL,DE
B3BE LD (HL),$01
B3C0 EI
B3C1 HALT
B3C2 RET
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