Routines |
Prev: BB55 | Up: Map | Next: BBB0 |
Used by the routines at main_routine, CAST_S, display_spell_info, routine35, routine50 and display_object_info.
Print border around game area.
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ZRDR_P | BB57 | PUSH BC | Preserve registers. | |
BB58 | PUSH DE | |||
BB59 | PUSH HL | |||
BB5A | PUSH AF | |||
BB5B | LD HL,(border_graphics_pointer) | Load address of border graphics from border_graphics_pointer and store in CHARS. | ||
BB5E | LD ($5C36),HL | |||
BB61 | LD E,$14 | Set E to 20 as loop counter and row coordinate. | ||
vertical_border_loop | BB63 | LD A,$00 | Print character $00 (left border) in column 0. | |
BB65 | LD C,$00 | |||
BB67 | LD B,E | |||
BB68 | PUSH DE | |||
BB69 | CALL print_8x8_graphic | |||
BB6C | LD C,$1F | Print character $01 (right border) in column 31. | ||
BB6E | LD A,$01 | |||
BB70 | CALL print_8x8_graphic | |||
BB73 | POP DE | |||
BB74 | DEC E | Loop back to vertical_border_loop for 20 rows. | ||
BB75 | JR NZ,vertical_border_loop | |||
BB77 | LD E,$1E | Set E to 30 as loop counter and column coordinate. | ||
horizontal_border_loop | BB79 | LD A,$02 | Print character $02 (top border) in row 0. | |
BB7B | LD B,$00 | |||
BB7D | LD C,E | |||
BB7E | PUSH DE | |||
BB7F | CALL print_8x8_graphic | |||
BB82 | LD B,$15 | Print character $03 (bottom border) in row 21. | ||
BB84 | LD A,$03 | |||
BB86 | CALL print_8x8_graphic | |||
BB89 | POP DE | |||
BB8A | DEC E | Loop back to horizontal_border_loop for 30 columns. | ||
BB8B | JR NZ,horizontal_border_loop | |||
BB8D | LD A,$04 | Print character $04 (top-left corner) at coordinate (0,0). | ||
BB8F | LD BC,$0000 | |||
BB92 | CALL print_8x8_graphic | |||
BB95 | LD A,$05 | Print character $05 (top-right corner) at coordinate (31,0). | ||
BB97 | LD C,$1F | |||
BB99 | CALL print_8x8_graphic | |||
BB9C | LD A,$06 | Print character $06 (bottom-left corner) at coordinate (0,21). | ||
BB9E | LD BC,$1500 | |||
BBA1 | CALL print_8x8_graphic | |||
BBA4 | LD C,$1F | Print character $07 (bottom-right corner) at coordinate (31,21). | ||
BBA6 | LD A,$07 | |||
BBA8 | CALL print_8x8_graphic | |||
BBAB | POP AF | Restore registers and return. | ||
BBAC | POP HL | |||
BBAD | POP DE | |||
BBAE | POP BC | |||
BBAF | RET |
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