Routines |
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Used by the routines at main_routine and TREPUT.
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M2PRIN | 87EF | PUSH HL | Preserve HL, DE, and BC. | |||||||
87F0 | PUSH DE | |||||||||
87F1 | PUSH BC | |||||||||
87F2 | LD H,$00 | Set HL to value in A (message number). | ||||||||
87F4 | LD L,A | |||||||||
87F5 | ADD HL,HL | Multiply HL by four because each row is 4 bytes. | ||||||||
87F6 | ADD HL,HL | |||||||||
87F7 | LD DE,M2ESAG | Add address of M2ESAG to get address of desired row in game messages table 2. | ||||||||
87FA | ADD HL,DE | |||||||||
87FB | LD E,(HL) | Load address of message into DE. | ||||||||
87FC | INC HL | |||||||||
87FD | LD D,(HL) | |||||||||
87FE | INC HL | Load message length into C. | ||||||||
87FF | LD C,(HL) | |||||||||
8800 | EX DE,HL | Swap DE into HL. | ||||||||
8801 | LD E,C | Copy message length into E. | ||||||||
8802 | POP BC | Restore coordinates in BC. | ||||||||
8803 | CALL print_string_loop | Print string. | ||||||||
8806 | POP DE | Restore DE and HL, and return. | ||||||||
8807 | POP HL | |||||||||
8808 | RET |
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